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2026.10.08

What AI Still Can't Do in Event Design

Author
Juliano Wahab
CEO, Monet
Wireframe ballroom, a figure at the back and a red sightline past a pillar: what AI can't do in event design

An honest list of the judgment calls that stay with the designer, and why that is good news.

This essay names the seven judgment calls that stay with the event designer as AI takes over the drawing. It draws on Polanyi, Schön and Moravec to explain why these calls never reach a brief. Each call comes with a question to ask on your next project.

Every few months a new tool draws a layout faster. And designers quietly ask what will be left for them. What AI can't do in event design is make the calls that never reach a brief. The method here is simple. First, list what AI already does well. Then test every task that is left against one question, whether it could be written into a brief.

The anxiety, stated plainly

The fear is reasonable. AI now counts, arranges, checks clearances and renders rooms, and it gets faster each year. AI floor plan generation has turned a day of drawing into minutes.

That leaves a clean test for everything else. If a task can be written down, a model can learn it. If it cannot, it stays with the person who knows it.

We can know more than we can tell

In The Tacit Dimension (1966), Michael Polanyi put it in one line, that "we can know more than we can tell." His example was a face. We know one face among thousands, yet we usually cannot say how.

Donald Schön studied an architecture studio in The Reflective Practitioner (1983). He described design as a "reflective conversation with the situation." The designer makes a move, the situation answers, and the designer adjusts.

Hans Moravec made a related point in Mind Children (1988). The skills of a one-year-old, such as perception and mobility, are hard for machines. Intelligence tests and board games are hard for people, yet fairly easy for machines.

A model learns from what was written. Tacit knowledge, the kind you have but cannot put into words, stays with the person who does the work.

Seven calls that stay with the event designer

The cases below are examples, not reports. Each one ends with a question to ask on your next project.

1. Reading the client

The brief says "premium". The finance director means "no queues". The word is in the file, but the meaning is in the room where it was said. That gap is the subject of the architecture of approval. Ask the client what they will personally be judged on after this event.

2. The venue's unwritten rules

Think of load-in windows, the house rigger's limits and the security manager's habits. None of it is on the plan, and all of it shapes the plan. Ask the venue what went wrong the last time someone tried this layout.

3. Pacing

There is the order of arrival, the tight corridor before the hall is revealed, and the moment the room fills. A layout is a sequence in time, and briefs rarely say so. Ask what a guest should feel in the first ninety seconds.

4. The politics of the floor

It matters which sponsor sits beside which, and who must not face whom. A model sees booth sizes, but the designer sees relationships. Ask the client which neighbors would cause a phone call.

5. Atmosphere

Light, sound and crowding at ten at night differ from ten in the morning. The same plan is two different rooms. Ask how full the space should feel at its peak, and when that peak comes.

6. Breaking a rule well

A narrowed sightline can make the reveal. A crowded bar can make the party. Software flags every break from a rule. A designer knows when breaking a convention is the point, and never touches the safety rules to get there. Ask which of your rules are taste and which are law.

7. Accountability

Someone signs the drawing, and someone makes the call on the night. A tool cannot be held to account. Ask whose name goes on this, and whether they will be in the room.

What the tools are honest about

The better layout tools say plainly where they stop. They tell you which views they cannot render and which objects they cannot add. They also make clear that their checks test only what can be measured.

That honesty is useful. It marks the exact point where the designer comes in. It also tells you where to trust AI with a layout and where to check.

Why this is good news

The redrawing, recounting and re-checking that filled junior years can go to software. The hours return to the seven calls, which were always what clients paid for.

The warning is plain. A designer who only redraws is exposed, and one who judges is not. That changes how to charge, by the value of the decision rather than the hours. It also changes what it takes to make sure you are not replaceable.

How to train the judgment

Walk venues at load-in and at peak. Keep a notebook of failures and near misses, and debrief every event with the crew. Ask each client what they will personally be judged on. Then sit at the back of your own events. That is where the knowledge no model can read is made.

Monet takes the redrawing, counting and re-checking off a designer's desk. Its layouts are built to scale and its checks run again after every change, but they test only what can be measured. The seven calls in this essay stay with you.

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